Today, we’re celebrating Earth Day, a simple reminder to appreciate the world we all share. It’s also a nice excuse to look up from the screen for a bit.
In-game worlds already capture that sense of exploration, and a lot of those forests and open paths feel like they came from somewhere real.
Still, stepping outside has its own kind of charm. The light feels warmer, the air a little fresher, the quiet a bit more noticeable.
Take a bit of that with you when you head back in. It might make those in-game spaces feel even more alive.
Let’s work together to care for the world we keep returning to, both out here and in-game.
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Today, we are sharing Ragnarok Monster Kitchen a cozy little time sink that fits nicely between other games or when you just want something light to tap on.
You run a small café operated by monsters (mostly Savage babes) with simple, easy to read controls and clean, minimal visuals that feel comfortable to play when you’re relaxing. This is an ad supported game with some ad interruptions when you play or grab extra rewards, but if you are fine with that, it can be a cute, low effort way to spend time in the Ragnarok world.
RO Monster Kitchen is available for iOS and Android.
That’s all for now. Thanks for stopping by.
Have a great week and see you next time!
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We were excited to be at PAX East 2026, representing Start with Gravity and our growing lineup of indie games.
From the minute the doors opened, the halls were packed, noisy, and a little chaotic in a way that really does remind you why in person events still matter.
What stood out this year was how visible indie games felt across the floor. Compared to PAX West 2025, where huge publisher booths tended to swallow everything around them, Boston appeared more balanced and easier to just walk and explore. Smaller teams actually had room to show their work, and people looked genuinely happy to wander, stumble into something unexpected, and chat directly with developers at the stations.
Indie games appear to be in a pretty healthy spot right now, at least from what we saw at PAX East 2026. The floor was full of smaller teams showing focused, confident projects that usually held their own next to the big booths. That kind of response may suggest players are actively looking for fresh ideas and specific creator voices, not only the safest sequels. Based on the conversations we had, the next few years of indie releases are likely to feel crowded, but also surprisingly strong.
At our booth, three games kept pulling people back in, Light Odyssey, Galvatein: Adventurer’s Guild, and Twilight Monk. Light Odyssey drew in action fans who enjoy tough fights and the slow, slightly painful process of getting better with each attempt. Galvatein: Adventurer’s Guild clicked with players who liked working the guild reception desk, checking claims, and solving little “did this really happen” cases in a cozy fantasy office. Twilight Monk caught a lot of eyes with its mood, art style, and very satisfying moment to moment gameplay. We got lots of helpful feedback, and watched people return with friends to show off their new favorites..
PAX East 2026 felt like a community focused show where indie creativity was more visible than usual, even if not every booth got the same spotlight.
We were genuinely grateful to everyone who stopped by to play, talk, or just say hi, and it is likely you will see us back at future events. Thank you!
VIDEO WALK-THRUS
PHOTO GALLERY
Even cozy games draw audiences!
2XKO’s tournament tested guests’ mettle.
VR… woahhh!!!
Nintendo was popular as usual.
Take photos with your favorite games
EARLY MORNING PANOS
The expo hall is large and provided lots of room for visitors.
We were next to Escape from Duckov which had a consistent line all weekend.
Next to Nintendo, the Halloween game a few others were main draws this year.
QUEEN OF THE LOBBY
Warframe showed off an amazing piece at the expo lobby.
Thanks for checking out our Pax East 2026 Boston experience and thanks to all of you who came to visit our booth!
The Gravity team will be headed to PAX EAST over the weekend. Hope to see you there if you’re in the Boston area!
Games featured in the “Start with Gravity” collection will be on display and many will have playable demos.
We’ll be back with our impressions and photos from the event next week.