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	<title>Comments on: This week.. half done and no postings</title>
	<atom:link href="https://blog.warpportal.com/?feed=rss2&#038;p=173" rel="self" type="application/rss+xml" />
	<link>https://blog.warpportal.com/?p=173</link>
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		<title>By: Xellie</title>
		<link>https://blog.warpportal.com/?p=173&#038;cpage=1#comment-608</link>
		<dc:creator><![CDATA[Xellie]]></dc:creator>
		<pubDate>Fri, 25 Sep 2009 20:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gravityus.com/?p=173#comment-608</guid>
		<description><![CDATA[I&#039;m sure Fayd is happy to know her lemons are being treated well xD]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sure Fayd is happy to know her lemons are being treated well xD</p>
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		<title>By: swirus</title>
		<link>https://blog.warpportal.com/?p=173&#038;cpage=1#comment-602</link>
		<dc:creator><![CDATA[swirus]]></dc:creator>
		<pubDate>Fri, 25 Sep 2009 02:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gravityus.com/?p=173#comment-602</guid>
		<description><![CDATA[:)]]></description>
		<content:encoded><![CDATA[<p><img src="https://blog.warpportal.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /></p>
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		<title>By: Lasdor</title>
		<link>https://blog.warpportal.com/?p=173&#038;cpage=1#comment-601</link>
		<dc:creator><![CDATA[Lasdor]]></dc:creator>
		<pubDate>Thu, 24 Sep 2009 20:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gravityus.com/?p=173#comment-601</guid>
		<description><![CDATA[Give subs upon points purchases sounds really nice. It&#039;ll go for requiem? (sorry, haven&#039;t played ROSE yet, only RO, and I dunno if there&#039;s mall points there too.. ignorant here, plz)]]></description>
		<content:encoded><![CDATA[<p>Give subs upon points purchases sounds really nice. It&#8217;ll go for requiem? (sorry, haven&#8217;t played ROSE yet, only RO, and I dunno if there&#8217;s mall points there too.. ignorant here, plz)</p>
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		<title>By: Heimdallr</title>
		<link>https://blog.warpportal.com/?p=173&#038;cpage=1#comment-599</link>
		<dc:creator><![CDATA[Heimdallr]]></dc:creator>
		<pubDate>Thu, 24 Sep 2009 11:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gravityus.com/?p=173#comment-599</guid>
		<description><![CDATA[They are super (Plastic) lemons.  

We have the test environment worked out, its more a matter of actual implementation of it.

And the point event, we need to see how it turns out in the end.  It certainly could be a repeat offering or permanent I think but a few rough spots would need worked out.]]></description>
		<content:encoded><![CDATA[<p>They are super (Plastic) lemons.  </p>
<p>We have the test environment worked out, its more a matter of actual implementation of it.</p>
<p>And the point event, we need to see how it turns out in the end.  It certainly could be a repeat offering or permanent I think but a few rough spots would need worked out.</p>
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		<title>By: NeoSaro</title>
		<link>https://blog.warpportal.com/?p=173&#038;cpage=1#comment-597</link>
		<dc:creator><![CDATA[NeoSaro]]></dc:creator>
		<pubDate>Thu, 24 Sep 2009 07:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gravityus.com/?p=173#comment-597</guid>
		<description><![CDATA[The problems for do a test that simulates something like it&#039;s happen is:
If the people don&#039;t go for test (you see that today in pvp perhaps they go like 1/3 of the people that WoE just some minutes ago)
Also the difference of spamming of skills/pots etc, i mean in WoE for example there&#039;s lots of ground skills that range from support, attack and status, usually in small area and stacked one on top of others, people attacking from range, close range, magic. Supporting etc...
Then people entering in castle and getting all those skills on top...

If you do it like &quot;let&#039;s get the GM castle&quot;, usually people just attack and there&#039;s less ground skills for example, less spamming of pots (unless the people start attacking each other). When the times i see that WoE you do in sakray, or the test you do some months ago, i never see as many skills running at the same time in a small place like i see in normal WoEs.

Another way it&#039;s simulating it making two teams and one defending and one attacking, but even when people want to do it, perhaps without wanting it, they don&#039;t put all the effort they put in normal one...

And the last way it&#039;s doing the test in the WoE itself, but for optimize it, it&#039;s necessary to change parameters in one place or another (probably), the question is, is possible to change those parameters without breaking the WoE?


Also changing a bit the topic of this comment (this looks like more a post)...
never know that lemons can stay ok that many weeks.]]></description>
		<content:encoded><![CDATA[<p>The problems for do a test that simulates something like it&#8217;s happen is:<br />
If the people don&#8217;t go for test (you see that today in pvp perhaps they go like 1/3 of the people that WoE just some minutes ago)<br />
Also the difference of spamming of skills/pots etc, i mean in WoE for example there&#8217;s lots of ground skills that range from support, attack and status, usually in small area and stacked one on top of others, people attacking from range, close range, magic. Supporting etc&#8230;<br />
Then people entering in castle and getting all those skills on top&#8230;</p>
<p>If you do it like &#8220;let&#8217;s get the GM castle&#8221;, usually people just attack and there&#8217;s less ground skills for example, less spamming of pots (unless the people start attacking each other). When the times i see that WoE you do in sakray, or the test you do some months ago, i never see as many skills running at the same time in a small place like i see in normal WoEs.</p>
<p>Another way it&#8217;s simulating it making two teams and one defending and one attacking, but even when people want to do it, perhaps without wanting it, they don&#8217;t put all the effort they put in normal one&#8230;</p>
<p>And the last way it&#8217;s doing the test in the WoE itself, but for optimize it, it&#8217;s necessary to change parameters in one place or another (probably), the question is, is possible to change those parameters without breaking the WoE?</p>
<p>Also changing a bit the topic of this comment (this looks like more a post)&#8230;<br />
never know that lemons can stay ok that many weeks.</p>
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